Making the Leap into Jumping

In This Chapter
  • Exploring different jumping styles and fences
  • Moving through the jumping process
  • Going over a series of fences
  • Solving jumping problems
Jumping isn’t part of the Western and dressage disciplines, but for most hunt seat riders, jumping is the ultimate goal. The feeling of soaring over a fence on the back of a horse is exhilarating. After you try it, it’s hard not to get hooked.

In this chapter, I tell you about the different types of competitive jumping and the various types of fences. I also detail how to ask a horse to jump, how to position your body when jumping, and how to ride over multiple jumps. Finally, I cover common jumping problems and how to deal with them.
Warning!
Safety is an important issue, especially during the learning process. Make sure your instructor is present when you practice your jumping, and always wear an ASTM/SEI-approved safety helmet. (See Chapter Safety First: Protecting Yourself around Horses for more information on helmets.) Also, if you’re just figuring out how to jump, you should be studying with an experienced jumping instructor and riding an experienced jumping horse, one known for her ability and willingness to jump with an inexperienced jumper rider on her back.

Delving into Different Types of Jumping


Jumping is exciting in the schooling arena, but it’s even more of a rush in competition. Most hunt seat riders work toward the eventual goal of jumping in one of several types of competitions. Each of the competitions in the following sections offers different challenges and requires certain types of horses and riders. (For an introduction to horse competitions, head to Chapter Show Off: Riding in Competition.) You can also learn jumping just for the fun of it, although most riders who study jumping soon get the urge to compete.

On the inside: Arena jumping


The most popular type of competitive jumping takes place in an arena. Riders can compete in two basic types of arena jumping: show jumping (also called stadium jumping) and hunters.

Show jumping


If you’ve ever watched the equestrian events during the Olympic Games, you’ve probably seen show jumping (check out Figure 16-1). Show jumping can take place in a stadium as big as Madison Square Garden or in the arena of your local boarding stable. The rules are essentially the same, regardless of the venue. Only the experience and skill levels of the horses and riders — and the winning prize — differ from one setting to the next.

In show jumping, horse and rider teams have to negotiate a series of jumps within a certain amount of time. The team that finishes the course in the shortest amount of time with the fewest faults is the winner. Teams accumulate faults when the horse knocks down parts of the jump, when the horse refuses to take a jump (I discuss refusals later in this chapter), or when the rider jumps the fences in the wrong order.

Fences for beginners often start at 2 feet, 6 inches. At the higher levels, which include the Olympics, fences can be as high as 8 feet or more.

Figure 16-1: Show jumping, also called stadium jumping, is a timed event.

Hunters

Based on the British tradition of foxhunting, hunter classes consist of a series of jumps that horse and rider have to negotiate in a particular order. Unlike show jumping, hunter classes are not timed. Instead, judges rate the horse on her manners and how she looks when going over the fences. The fences are also lower in hunter classes.
Protocol
In hunter classes, riders are expected to dress a certain way (see Chapter Not Just for the Brits: English Riding for more information about hunt seat apparel) and to groom their horses accordingly. Hunter horses usually have braided manes and tails and are impeccably groomed.
Beginning hunters can start out with a crossrails class, which consists of a course made up of crossrails only, the smallest of jumps (I describe crossrail jumps later in this chapter). Many schooling shows offer hunter classes with fences as low as 12 inches. At the upper levels of hunters, fences get as high as 4 feet.

Out there: Cross-country jumping


Cross-country jumpers are the daredevils of the jumping world. They jump over just about anything in their way. You can find competitive cross-country courses at all levels, from novice to the Olympics. Cross-country may be part of a competition called three-day eventing (dressage and show jumping are the other two events), or it can stand on its own as a separate, single competition.

Cross-country events take place out in the open (see Figure 16-2). The courses consist of a series of jumps presented over several miles, and the level of competition determines the number of miles and jumps. Unlike arena jumping, which is made up of non-solid jumps that fall down when the horse hits them, cross-country jumps are solid and don’t fall, making this sport a bit riskier than arena jumping.

The jumps in cross-country consist of a variety of objects, including telephone poles and ditches that must be jumped over and water obstacles that require the horse to land in a small pond. The horse and rider have to complete the course within a given time frame. Horse-and-rider teams receive faults if the horse refuses the jump or the rider falls off.

Cross-country jumps can start at as low as a telephone pole on the ground and work their way up to 11 feet, 10 inches for ditch drop jumps (jumps that require the horse to land lower than where she took off) in the more advanced divisions. Because cross-country jumps vary so much, some obstacles are long rather than tall, meaning the horse has to jump farther rather than higher.

Figure 16-2: Cross-country jumping tests the stamina and courage of horses and riders.

Checking Out Types of Fences


If you plan to ride hunt seat and learn to jump, you need to know some of the common types of fences you may have to negotiate. As I explain in the following sections, each fence type offers its own set of challenges — and learning experiences — for both horse and rider. Figure 16-3 depicts five popular types of fences: crossrails, verticals, oxers, walls, and cross-country jumps. Riding instructors start students on the easiest fence first and move them to more advanced fences when they’re ready.

X marks the spot: Crossrails


A crossrails fence is considered a warm-up fence, and it’s the first fence you jump when you’re learning this skill. Crossrails consist of two rails in an X shape placed between two jump standards, or the vertical poles that hold up the horizontal poles (refer to Figure 16-3 for an illustration of a crossrails fence).

Figure 16-3: Novice jumpers start with crossrails and work their way through verticals, oxers, walls, and possibly crosscountry jumps.

Crossrails are designed to encourage the horse to jump in the center of the jump, the lowest point. This fence is the best one for beginners because it teaches them to gauge where the center of the jump is. For novice jumpers, jumping off to the side of the crossrails rather than in the center is a common mistake. Also, horses sometimes leave too early with crossrails, meaning they jump sooner than they should to properly clear the barrier.

Get some air: Verticals


A vertical fence is more advanced than a crossrails fence (see the preceding section), but it’s still suitable for beginning jumpers. Vertical fences consist of two jump standards (vertical poles) and one or two poles laid out horizontally between them, kind of like a split rail fence (refer back to Figure 16-3).

Verticals are ideal for helping riders figure out how to judge distance — to know where the horse should take off for the jump. For new riders, vertical fences are more challenging than crossrails because verticals don’t provide a lot of visual definition for the horse. The horse may have trouble determining the best place to start to jump, so the rider needs to provide guidance. This responsibility can be difficult for new jumpers, who are just figuring out how to judge distance themselves. The result may be that the horse takes off too soon or too late to jump the obstacle. (See the later section “Taking the jump” for more information about the jumping process.)

Go the distance: Oxers


More advanced than vertical fences, oxers provide a more three-dimensional obstacle for horses. Oxers have two sets of jump standards (vertical posts) and two sets of horizontal poles, making them deeper than verticals. Even oxers have horizontal poles at the same level; uneven oxers have the front set of poles lower than the other. Refer to Figure 16-3 for an image.

Students negotiate oxers after they’ve mastered the skill of correctly judging distance with crossrails and verticals. Because the horse has to jump width as well as height when negotiating an oxer, this jump teaches horse and rider to take off from the right place; the added dimension helps the pair estimate distance more accurately.

Not as scary as they look: Walls


Walls are the most intimidating of the jumps because they appear solid and therefore bigger. A wall is just what it sounds like: a wall built between two jump standards (vertical poles). Of course, the wall in this case is just a series of unattached, lightweight blocks stacked on top of each other. The lack of mortar enables them to come down easily if the horse strikes them with her legs. (See Figure 16-3 for an image.)

To jump a wall, you need a confident horse who’s not easily frightened by jumps. Some horses become hesitant when jumping a wall because the jump looks more difficult to negotiate and because they can’t see what’s on the other side.
Remember
These fences can be daunting to horses, so you need to exhibit confidence in yourself to encourage your horse to take the leap of faith. Jumping walls helps you become a “brave” jumper. The more walls you jump, the more confident you’ll be; in turn, you’ll pass that confidence on to your horse.

A test of stamina: Cross-country jumps


When beginning to jump cross-country, riders encounter relatively easy obstacles — compared to what the upper levels are jumping, that is. These obstacles can be anything from telephone poles to low shrubs, from verticals to oxers (which you may have encountered in your arena lessons — see the earlier sections on these types of fences). In Figure 16-3, the long wooden pole at the bottom right is an example of a cross-country jump.

When jumping cross-country obstacles, you test your stamina and that of your horse. You also put all the skills you learned in arena jumping to the test while you’re out in the great wide open.

Making Your Way through the Jumping Process


Horses are amazing for many reasons, one of which is their ability to jump. Jumping comes naturally to horses, although they need to be taught proper technique. Proper jumping involves good form over fences (the way the horse carries herself), obedience to the rider (in order to take direction), and courage (to jump over something intimidating when asked).

In the following sections, I describe the two-point position, which is crucial in successful jumping. I also take you through a single jump step-by-step.

Practicing the two-point position


Before you can take a horse over a jump, you need to know how to hold your body while the horse is in the air. Called the two-point, this position enables you to stay balanced while taking your weight off the horse’s back to assist her in clearing the jump.

Your riding instructor should give you plenty of practice at the two-point position before you start jumping. Regularly practicing this position can build up the muscles in your legs so you can adequately hold yourself in two-point over a series of jumps.
Remember
Follow these guidelines for the two-point position (and see Figure 16-4). In one motion, make sure you
- Bend forward from the hips (not your waist) so your chest is at a 45-degree angle to your horse’s body.
- Put your weight in your heels, which are pointing down. Keep contact on the saddle with your knees without squeezing.
- Lift yourself slightly but not completely from the saddle.
- Keep your hands low, almost resting on the horse’s neck.
- Keep your head straight ahead with eyes looking forward.
Figure 16-4: A rider in two-point position rider bends forward from the hips while lifting her weight out of the saddle.

Taking the leap


So exactly how do you get a horse to jump over a fence? Essentially, you aim the horse toward the fence and ask her to go forward, and the horse takes the jump. Your job as the rider is to
Keep the horse centered as she approaches the jump
Control her speed so she approaches the jump in a controlled manner
Assume a correct body position to allow the horse to jump without interference
The horse does the rest!

When jumping more than one fence in succession (see the later section called “Riding over Multiple Jumps”), you also need to measure the horse’s strides and control her speed so she takes off for the jump from the right spot. Some horses are naturally good at figuring out this distance and timing for themselves, but your job as a rider is to influence the horse and guide her.
Tip
Before you start jumping, warm up your horse. Walk and trot her in the arena for at least 10 minutes so her muscles are ready to work.

Keeping your horse obedient and brave


Although jumping is a natural behavior for a horse, jumping with a rider on board is not. You can do a lot to make sure your horse is willing to jump with you on her back.

First, encourage your horse to be obedient. Before you start jumping, spend time riding your horse in the arena and practice turns and circles at the different gaits as I discuss in Chapters Enjoying the WalkBumping Up Your Skills with the Jog or Trot, and Getting on the Fast Track with the Lope or Canter. This practice is a good way of “turning up” your horse before you start jumping.

Next, work on your own confidence to help your horse be brave. Horses are very sensitive, and they pick up on a rider’s feelings. If you’re riding a horse who doesn’t have a lot of confidence and experience in jumping and you’re fearful as you approach a jump, you may scare your horse. The good news is that most lesson horses are brave on their own and don’t need the rider to exude a lot of confidence to take a jump. A horse like this can help you build your own confidence when riding, enabling you to take that confidence to any horse you ride.

When you’re ready to jump, follow these steps:

1. Ask the horse to trot (see Chapter Bumping Up Your Skills with the Jog or Trot for details on trotting).
Make sure you like the speed the horse is going and that you feel balanced and comfortable. Then turn her toward the fence. Make sure you have at least four horse-lengths worth of distance between you and the fence when you start your approach.
2. Keep your legs on the horse for contact as you approach the fence and aim the horse at the center of the jump.
More than likely, your horse’s ears will go up when she sees the fence in anticipation of taking the jump.
Warning!
Keep your eyes forward and resist the urge to look down at the jump. Doing so may throw you off balance.
3. Just as you approach the base of the jump, assume the two-point position (see the preceding section), keeping contact with your legs.
If your horse is a bit on the sluggish side, you may want to add a little more pressure with your calves just as you hit the spot where she needs to take off. You’ll have a sense of where this spot is as you get close to the jump.
4. As the horse goes over the jump, maintain the two-point position and prepare yourself mentally for landing.
By staying in position and maintaining your balance, you help the horse make it over the jump.
5. When the horse lands, stay in the two-point position for a couple of strides and then slowly sit back in the saddle.
Keep your eyes up and focused at the end of the arena to help you maintain your balance.
Tip
If you feel like you’re being left behind when your horse lands after the jump, grab some mane in one of your hands just before the horse jumps. This grip can help you balance and keep you moving with the horse when you land.
To get an idea of what your body should look like as you go over a fence, see Figure 16-2, earlier in this chapter.

Riding over Multiple Jumps


After you master jumping a single fence, your riding instructor may start you on multiple fences. Different multiple-fence patterns, such as the ones in the following sections, teach you specific jumping skills. Your instructor will watch you go over each series of fences and give you advice on your jumping as you practice.

Getting on the grid


One of the first fence patterns you may jump in your training is called a grid. Designed to help you learn balance when jumping, a grid consists of two to four fences (or poles on the ground) in a row, usually with poles also laid on the ground perpendicular to these fences to serve as guides. These poles help keep the horse moving straight toward the jump on the approach. The fences in a grid are easy jumps, such as crossrails (which I describe earlier in this chapter). See Figure 16-5 for a photo of a grid.

The grid pattern is laid out to create measured strides between fences. When strides are unmeasured, as in lines and courses, a horse may have difficulty deciding on the right place to negotiate the jump; the horse needs guidance from the rider on the proper number and length of strides between fences (see the later sections called “Staying in line” and “Being on course” for info on other types of multiple jumps).

However, the premeasured distances in a grid make jumping multiple fences easier on the rider. You don’t have to figure out how many strides the horse needs to take between jumps. A grid may require one stride between two fences and then two strides between two others. Because the strides are already measured between fences, the grid teaches the rider where he or she and the horse must take off in order to successfully clear a fence.

Figure 16-5: Riders learn to judge distances between fences when jumping a grid.

Staying in line


Besides the grid (see the preceding section), another simple fence pattern for novice jumpers is a line. Consisting of two or three fences in a row, often crossrails, a line has unmeasured distances between the obstacles. In other words, the jumps weren’t designed so that the horse has to take a specific number of strides between them. Instead, one fence may have two strides before it, while another may have four or five.

The rider has to determine how many strides the horse needs to take and at what speed to successfully negotiate the jumps. The rider then has to communicate the decision to the horse by asking the horse to shorten or lengthen her strides accordingly. Successful estimates come with repeated practice and guidance from your instructor. Figure 16-6 shows a rider navigating a line pattern.

Being on course


When the novice jumper is ready, the riding instructor introduces a course. A course consists of seven to nine fences of different types. The instructor may set the course to have a couple of single fences, a couple of lines, a diagonal line, and perhaps a line of fences toward the outside of the course. Some of these jumps may include walls or oxers (which I discuss earlier in this chapter). The challenge of riding a course is to keep a rhythm to the jumping. Figure 16-7 shows an arena course.

Figure 16-6: A line consists of two or more fences set at an unmeasured distance apart.

Figure 16-7: When riders have mastered the grid and line, they’re ready for more variation in a course.

Riders must be skilled at judging distances to a fence so they can control the number of strides the horse takes in between. The distance between fences and the length of the particular horse’s strides determine what this number will be. Tall, long-legged horses tend to have longer strides than shorter, more compact horses.

Horse-and-rider teams negotiate courses in both hunter and show jumper competitions. The type of course and the height of the jumps depend on the level of competition and whether hunters or jumpers are being judged. See Chapter Show Off: Riding in Competition for more info on shows.

Overcoming Jumping Problems


Although jumping is natural for horses, jumping strange objects that a horse can easily go around, with a rider on her back, is not. Consequently, jumping problems do arise from time to time. Most of these problems are “manmade,” meaning that horses develop these issues because of bad experiences due to poor riding.

As a novice jumper, you hopefully won’t have to deal with any of the problems in the following sections. Most of the school masters (lesson horses) who help teach beginners how to jump are push-button; they’ll jump pretty much anything, no matter what. But should you ever find yourself dealing with a horse who has jumping issues such as refusing, running out, or rushing, you want to know what’s causing the problem and how to fix it.

Refusing to jump


When a horse refuses a jump, she’s, well, refusing to jump. This problem usually crops up when the horse puts on the brakes at the moment she’s supposed to take off over the obstacle (see Figure 16-8).

The consequences to the rider are often unpleasant. The rider, anticipating the horse’s forward motion, is thrown off balance. In the best case scenario, you may fall forward onto the horse’s neck and then recover. In the worst case scenario, you can fall forward over the horse’s neck and end up in the dirt (aren’t you glad you’re wearing a helmet?).

Horses refuse fences when they lack confidence. They’re afraid they can’t make the jump, so they stop short. Sometimes, this fearfulness — or occasionally, disobedience — comes from a lack of confidence in the rider. The horse senses the rider’s uncertainty and becomes uncertain, too.

Figure 16-8: Refusals are the result of lack of confidence in the horse and sometimes the rider.
Warning!
Don’t punish a horse who refuses jumps; instead, lower the jump to a height that’s more comfortable for the horse and try again. You may have to lower the jump to the point where the horse can just step over it from a walk. The goal is to rebuild the horse’s confidence.

Running out


Running out occurs when a horse veers around a jump instead of going over it (see Figure 16-9). A form of refusal, this habit stems from a lack of confidence on the part of the horse and/or rider. Running out can be scary because it can throw you off balance when you least expect it.
Tip
To help a horse learn to take a jump instead of running out, create a “funnel” by placing two poles on either side of the jump standard, with one end resting on the top bar of the jump and the other end on the ground. These poles create a visual guide to encourage the horse to go straight over the jump rather than around it. When guiding the horse toward the funnel, keep the reins a little bit shorter than usual while applying an even amount of leg pressure to help give the horse confidence.
Figure 16-9: Horses run out on fences when they lack confidence to jump them.

Rushing


When a horse rushes a jump, she approaches it too quickly and takes off from the ground at the wrong place, failing to take the correct number of strides between fences (see Figure 16-10). As the horse tries to take the jump, she strikes the fence with her hooves and knocks it down.

The causes of rushing can be multiple. Sometimes, the rider is unwittingly gunning the horse, or pushing the horse too quickly with too much leg pressure. The horse gets excited and overanticipates the jump. Horses also rush jumps because they’re anxious about jumping, are worried they won’t make the jump unless they approach it with a lot of speed, or simply aren’t listening to the rider.
Tip
To reschool a horse who rushes, keep gentle pressure on the reins without making them too taut when approaching the jump. Trot to the fence, jump over it, and then stop after it. Do this step repeatedly until the horse understands that jumping doesn’t mean a mad dash around the arena. The grid obstacle, which I describe earlier in this chapter, can be helpful in teaching the horse patience. This setup works because the jumps come quickly one after another, forcing the horse to slow down and think before leaping.
 Figure 16-10: A horse who over-anticipates the jump or is pushed too fast by the rider may rush the fence.

by Audrey Pavia with Shannon Sand

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