Play - A Kaleidoscope of the Senses


We’ve left our discussion of social play behavior until the end because play is a kaleidoscope of the senses. Play nicely draws together our discussion of how dogs use their senses in tandem to understand and interact with the world, other dogs, and humans. Play obviously involves sight and touch, as dogs watch one another closely and chase, mouth, and wrestle with one another. Play also involves hearing and vocalizing, as dogs emit play pants and play growls, and smell must certainly play a role, since odors are all-important to dogs. That only leaves taste, which is probably least important during play, but who knows? Perhaps when dogs mouth one another they are learning more than we realize.

That said, what is play? This deceptively simple question has troubled researchers for many years. We usually think we know it when we see it, but defining social play in a way that can guide research has been tricky. Some years ago, Marc and behavioral ecologist John Byers created a definition that incorporates many of the common features of play they and others have observed among various mammals. At the time they developed this definition, John had been studying wild pigs, or peccaries, in Arizona, and Marc was studying various members of the dog family, including domestic dogs, wolves, coyotes (captive and wild), jackals, and foxes. Here is the definition they came up with:

Social play is an activity directed toward another individual in which actions from other contexts are used in modified forms and in altered sequences. Some actions also are not performed for the same amount of time during play as they are when animals are not playing.

As you may notice, this definition centers on what animals do when they play; in other words, it names the structure that defines play, rather than focusing on the possible functions of play.

HOW DOGS PLAY

Defining play correctly, so that we can in fact recognize it when we see it, is the first step to understanding play’s many functions, or why it’s important. What this definition basically means is that play is a potpourri of different actions from different contexts, and a dog’s modifications of these actions and their use out of context are what help define them as play. For example, play often involves biting, but the biting is controlled so that it doesn’t cause pain or injury, as it would in the context of a fight. Restraint in play is called “self-handicapping.” High-ranking dogs will also often allow themselves to be “dominated” in play, and this is called “role reversing.” If this is done during play, there is no fear that they are going to be beat up or that another dog will try to usurp their position. Dogs act these ways during play because they know it’s safe to do so. Canine play also has some unique behavioral elements that are not frequently seen in other contexts, such as the “play bow.” This action is called a bow because it involves a dog crouching on their forelimbs, sticking their butt in the air, and perhaps wagging their tail or barking. The play bow is recognized by other dogs as an invitation to play.

Just like the human playground, where playing children learn important lessons about fairness and socializing, animals learn to cooperate and to play fairly when they’re romping around with their friends. Research has consistently shown that animals follow four basic rules of fairness during play: Ask first, be honest, follow the rules, and admit when you’re wrong. A lot of people get nervous when dogs play roughly, but the vast majority of play bouts among dogs are fair, and play only rarely escalates into real aggression. Melissa Shyan and her colleagues discovered that fewer than 0.5 percent of play fights in dogs developed into conflict, and only half of these were clearly aggressive encounters.1

If someone does something wrong while playing, dogs will correct one another with a mild rebuke that says something like, “Hey, I thought we were playing. You can’t do that if you want to keep playing with me.” Finally, play is always voluntary. During play, dogs can quit whenever they want to, and others often seem to know when one dog has had enough for the moment.

Of course, it can take some work to become skilled at distinguishing playful encounters from fighting, or from encounters that have an aggressive or agonistic element. We hope this chapter helps. It’s unfortunate when people don’t realize when play is just play and so break up a play session. People frequently do this at dog parks, for example; they misinterpret growling and barking as meaning that dogs are angry, when in fact they are only playing. Data show we need to give dogs credit for knowing what they’re doing when they play. So, be a careful observer, let dogs be dogs and have lots of fun with their friends, and remember that play rarely escalates into real aggression.

THE IMPORTANCE OF PLAY

Providing our canine companions with ample opportunities to play with their friends and to meet new playmates is one of the easiest and most important enrichments we can offer. People may mistakenly believe that play, because it’s fun and frivolous, is “extra” or not necessary. However, the opportunity for play — and lots of it — is crucial for a dog’s happiness and well-being. In addition to being fun and enjoyable, play serves many functions and helps satisfy a whole range of biological, emotional, social, and cognitive needs.2 It provides social and physical engagement with others that’s necessary for individuals to develop the social skills they need to be card-carrying members of their species.

That is, play helps develop and maintain social bonds and skills, builds motor skills, and is a great form of aerobic and anaerobic exercise. Play is cognitively challenging because, for example, it involves animals learning how hard they can bite, how to avoid running into things as they go nuts with their playmates, and how to read the complex composite signals of other dogs and people, often while on the run.3 Play is emotionally engaging because it makes dogs feel happy. When dogs and other animals play, they’re clearly enjoying what they’re doing. Animals often play just for the hell of it because it feels good. Play can also be an icebreaker and have what’s called an anxiolytic effect; that is, it reduces anxiety during tense situations, thereby preventing escalation to an aggressive encounter.

For all these reasons, social play is essential for sheltered dogs, since it helps them learn the requisite social skills they need for when they’re adopted and sharing a home with human companions. The organization called Dogs Playing for Life (DPFL) provides a joy-filled enrichment program that allows sheltered dogs to enjoy their time together and to romp with their friends while awaiting adoption; for an inspiring example, see DPFL’s video, “The Playgroup Change,” which shows how these dogs love to play.4 As DPFL makes clear, the social skills these dogs learn are good not only for them but also for the people with whom they will live.

In addition, play helps dogs and other animals “train for the unexpected,” or develop behavioral flexibility. The kaleidoscopic nature, unpredictability, and randomness of the actions that arise during play are inherent to play itself. Animals lost in play truly don’t know who will do what next. Based on an extensive review of available literature on play behavior in numerous species, Marc and his colleagues Marek Špinka and Ruth Newberry have suggested that this is one reason animals play: to practice improvising when faced with novel situations. For example, humping can follow biting; chasing can follow mouthing and wrestling; growling can follow face-licking; and at any moment, dogs may jump up, run around frenetically, and then leap at one another and wrestle once again.5 By increasing the versatility of movements and the ability to recover from sudden shocks, such as loss of balance and falling over, play can enhance the ability of dogs to cope emotionally with unexpected stressful situations. To obtain this “training for the unexpected,” dogs actively seek and create unexpected situations in play, which may be another reason why they actively put themselves into disadvantageous positions and situations.

It’s especially important for puppies to play. Play is part of the natural behavioral repertoire of many infant and juvenile wild and domesticated animals, including the wild relatives of domestic dogs. Indeed, play behavior among infants and juveniles has likely evolved in a wide range of species because it helps young animals develop into more successful adults. Much the same is said about human children. Play is critical for individuals to become functional members of their species, and during childhood, it provides early training in many of the skills individuals need to learn.

PLAY IS ITS OWN REWARD: ALL PLAY IS GOOD PLAY

Some dog owners get downright angry if they arrive at the dog park and their dog refuses to play with other dogs, or they worry that something is wrong with their dog. However, remember that play is voluntary, and for a number of reasons, dogs may prefer to do something else in any given moment. Some dogs may simply be more interested in sniffing along the fence, while other dogs may not see anyone they want to play with; dogs can be extremely picky about their playmates. There’s nothing wrong with this, and a picky dog will often get coaxed into playing eventually because dog play is contagious. Of course, dogs who have not been well socialized or who have experienced past trauma may be uncomfortable around other dogs and may be reluctant to play. Tragically, some dogs who never learned how to play as puppies can struggle with it as adults. However, even with these dogs, patience, time, and opportunity are usually all that are needed for many nonplaying dogs to become players and learn to do it well.

In addition, all play is good play. It doesn’t always have to involve other dogs. Dogs typically love to play with their human companions, as we enjoy playing with our dogs, whether in games of tug-of-war and hide-and-seek or in informal, improvised games, tricks, and teasing — such as a dog grabbing the ball just as their human bends down to pick it up. Although there is no research into the canine sense of humor, many people will attest that their dog does, indeed, seem to find certain things amusing.6 Some dogs also develop games and forms of playful interactions with any other species who live in the home, whether cats or birds.

Finally, dogs also like to play by themselves. Jessica’s canine friend Poppy, for example, loves to toss socks and pinecones through the air so she can chase them, and Bella will sometimes use her front paws to bury her ball in the snow so that she can hunt for it again.

One kind of solitary play activity, particularly in puppies, is what are sometimes called “zoomies.” Another, more scientific term for this behavior is “frenetic random activity periods,” or FRAPs. Zoomies are high-energy bursts of activity in which dogs look like they are possessed by the devil, after which they often lay down exhausted as if they’ve run a marathon. Dog trainer Steven Lindsay, one of the few people to write formally about zoomies, describes the behavior as solitary, spontaneous, and undirected play. He notes as follows:

The spectacle may cause first-time dog owners to suspect that their dog has momentarily lost its mind. Dogs exhibiting such behavior appear to be possessed by a torrent of spontaneous locomotor impulses. They rush about as though careening around obstacles or fleeing from a nonexistent pursuer closing in from behind. Occasionally, a dog may appear to scramble forward faster than its body can follow, creating a hunched-up appearance as it steers wildly along its frenetic path. As the playful release reaches a climax, the dog may display a wide open-mouthed smile, wedging its ears back.7

Why do dogs engage in zoomies? Nobody really knows, and it may be different for each dog. Puppies seem to engage in zoomies more than adult dogs, and some dogs zoom more than others. When she was ten months old, Poppy was very much into zoomies, and Poppy’s human, Sage, thinks that zoomies give Poppy an adrenaline rush. When asked what triggers Poppy to do zoomies, Sage answered, “Being a jerk.” When Poppy has been teasing other dogs through a fence, stealing things from other dogs, or disobeying Sage, the zoomies begin. Jessica’s older dogs don’t do zoomies very often, but the one reliable trigger for both dogs is a bath. As soon as they get released from being dried off, they zoom around the house for a few minutes before collapsing in exhaustion. Another trigger for Bella is running through the tall grasses in an open field behind the local high school. Suddenly, Bella will just start to race around in playful circles and be crazy. Then, just as abruptly, she will stop and go back to the regular business of walking, as if nothing had happened.

There’s no reason to try to stop zoomies, but if you have a zooming dog, make sure your dog can’t get hurt by running into things that may topple or by tripping over an electric cord, and so on. And make sure to protect yourself. A super-excited dog can easily take out a kneecap. Just keep watch, step back, and keep your knees bent, so your legs can absorb the shock if your dog accidentally zooms into you.

As with so many other aspects of dog behavior, detailed studies of zoomies are sorely needed, and we look forward to seeing the results of these projects. For whoever does the research, it will certainly be a lot of fun. And, who knows, they might jump right in and zoom themselves.

In summary, it’s essential that people learn how to identify play behavior in their dogs and then let their dogs play to their hearts’ content. As with other types of behavior, play provides a great opportunity for us to learn about our own dog and about dogs in general. So make a play ethogram and carefully observe your dog’s playful interactions. Who knows what you may discover?

by Marc Bekoff and Jessica Pierce.

Note

1. Melissa R. Shyan, Kristina A. Fortune, and Christine King, “‘Bark Parks’: A Study on Interdog Aggression in a Limited-Control Environment,” Journal of Applied Animal Welfare Science 6, no. 1 (2003): 25–32, http://freshairtraining.com/pdfs/barkparks.pdf. Although Marc and his students didn’t keep detailed records on this aspect of play for dogs, they observed that play didn’t turn into serious fighting more than around 2 percent of the time among the thousands of play bouts they observed. Current observations at dog parks around Boulder, Colorado, support this conclusion. Additionally, he and his students observed numerous play bouts among wild coyotes, mainly youngsters, and on only about five occasions did they see play fighting escalate into serious fighting.

2. For a detailed discussion of dogs’ needs, see Linda Michaels, Do No Harm: Dog Training and Behavior Manual (2017), https://gumroad.com/lindamichaels; and Linda Michaels, “Hierarchy of Dog Needs,” Del Mar Dog Training, http://www.dogpsychologistoncall.com/hierarchy-of-dog-needs-tm.

3. Rebecca Sommerville, Emily A. O’Connor, and Lucy Asher, “Why Do Dogs Play?: Function and Welfare Implications of Play in the Domestic Dog,” Applied Animal Behaviour Science 197 (2017): 1–8.

4. For more information, see Marc Bekoff, “The Power and Importance of Social Play for Sheltered Dogs,” Animal Emotions (blog), Psychology Today, July 28, 2018, https://www.psychologytoday.com/us/blog/animal-emotions/201807/the-power-and-importance-social-play-sheltered-dogs. See also the website Dogs Playing for Life (https://dogsplayingforlife.com) and their video “The Playgroup Change” (https://drive.google.com/file/d/1arizcmufkqi3vjezamt9nhc5ljtbx2fp/view).

5. Marek Špinka, Ruth Newberry, and Marc Bekoff, “Mammalian Play: Training for the Unexpected,” Quarterly Review of Biology 76 (2001): 141–68, https://www.ncbi.nlm.nih.gov/pubmed/11409050. See also Marc Bekoff, “How and Why Dogs Play Revisited: Who’s Confused?” Animal Emotions (blog), Psychology Today, November 29, 2015, https://www.psychologytoday.com/blog/animal-emotions/201511/how-and-why-dogs-play-revisited-who-s-confused.

6. Bekoff, “Dogs Just Want to Have Fun,” chap. 3 in Canine Confidential.

7. Steven Lindsay, ed., Handbook of Applied Dog Behavior and Training, vol. 3 (Ames, IA: Iowa State Press, 2005), 322.

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